• CAMP Explore
    Presented by:  Health Force Minnesota
    July 23-28, 2017
    Camp Explore is a resident overnight camp that offers you the chance to try your hand at many different careers in science, technology, energy and medicine. It is a hands on program where you get a combination of real and simulated experiences. You pick the modules that interest you most and counselors will encourage you to explore options outside your comfort zone. A collaboration of the Minnesota State Center for Excellence, Camp Explore gives you the change to investigate careers
    TEAM Maker Day
    Presented by Southeast Service Cooperative
    October 24, 2017
    Southeast Service Cooperative

    As southeastern Minnesota expands with the Destination Medical Center (DMC) and other economic development initiatives, workforce development in Science, Technology, Engineering, and Math (STEM) is essential to the success of the region. STEAM (Science, Technology, Engineering, Arts, and Math) is a movement championed by Rhode Island School of Design (RISD). “The objectives of the STEAM movement are to:  transform research policy to place art and design at the center of STEM, encourage integration of art and design in K-20 education, and influence employers to hire artists and designers to drive innovation.”  
    Southeast Service Cooperative is hosting a Maker Day for Educators to provide engaging opportunities to learn about STEAM and explore art and design integration into STEM education. The day will include an interactive opening keynote, a Crash Course on Design Thinking with Dr. Brad Hokanson from the University of Minnesota. Following the keynote, Learning Labs will be provided as break-outs (45 minute) and intensives (90 minute). Learning Lab facilitators will share their expertise and engage participants in learning about STEAM, technical prototyping skills, creative problem-solving, and best practices. Learning Lab session descriptions and schedule will be available in late August. Learning labs may include: 
       Equipment demonstrations    Maker Show and Tell     Maker Spaces    Hands-on art and design sessions   Prototyping       Best Practices    Successful community collaborations   Techniques and Strategies for the classroom 
    Maker Day Objectives:   1) Support teachers in exploring creativity, art and design within STEM 2) Bring together tech enthusiasts, crafters, educators, tinkerers, hobbyists, engineers, science gurus, artists, and industry experts to explore STEM/STEAM in the classroom and community enrichment 3) Explore best practices for STEAM education and managing maker spaces 4) Experience play as learning 5) Connect with organizations, schools, and STEAM resources 
    Who should attend:  K-12 Educators, Gifted and Talented Educators, Curriculum Coordinators, Community Youth Development Coordinators, Librarians, Specialists, and Parents. 
    Educator and Administrator CEUs available. 
    The Great MN Tech 2Gether
    October 27-28, 2017 
    St. Thomas Academy in Mendota Heights


    STEAM Summit 
    Presented by Rochester Area Chamber of Commerce & Rochester Area Math Science Partnership
    November 14, 2017
    RCTC Field House
    The STEAM Summit encourages over 2,000 middle and high school students from throughout the southeast Minnesota region to experience a variety of hands-on activities at more than 100 booths demonstrating careers, skills, and higher education opportunities in science, technology, engineering, art, and math. The future success of greater Rochester's economy depends on a well-prepared pipeline of students with the education and skills needed to keep Rochester area's business and industry competitive. These summits bring together business, higher education, local government and communities to motivate and prepare our students for an increasingly competitive global marketplace.